iPad app developers fail to make Apple apps either available or optimised for Android
App developers are ignoring Android tablets in favour of Apple's iPad, according to a new study.
One of the major deficiencies of the Android ecosystem is limited availability of high quality, tablet optimised apps in the Google Play store, thanks to app developers favouring the iPad, shows research firm Canalys' App Interrogator.
Of the top 50 paid and free iPad apps in Apple's US App Store, based on aggregated daily rankings in the first half of 2013, 30% were absent from Google Play. A further 18% were available, but not optimised for tablet users, offering no more than a smartphone app blown up to the size of a tablet screen.
Just 52% of these top apps had Android versions both available through Google Play and optimised (if only a little) for tablet use.
'Quite simply, building high quality app experiences for Android tablets has not been among many developers' top priorities to date,' said Canalys senior analyst, Tim Shepherd. 'That there are over 375,000 apps in the Apple App Store that are designed with iPad users in mind, versus just a fraction of this, in the low tens of thousands, available through Google Play, underscores this point.'
Canalys expects this to change as the addressable base of devices continues to soar and Google brings improvements to the Play store, but points out that Google needs to do more to encourage greater numbers of developers to invest in delivering high quality Android tablet apps quickly, else it risks disappointing consumers with weak app experiences in the short term.
The 52% of top apps available through Google Play and optimised for tablets also includes six titles that appear as top paid titles on iOS, but are only available as free, ad-supported versions on Android.
Canalys analyst Daniel Matte added: 'While nominally free, set against a paid version of the app, ad-supported offerings typically deliver a poorer and often more limited user experience, sometimes taking a considerable toll on device battery life and often subjecting users to unskippable videos or other unpopular intrusions.'
It is important that Google wins consumers' trust and encourages them to register credit cards and billing details, so that the barrier to them spending money on apps – and other content – is reduced at the point of purchase.
Matte continued: 'Improved consumer willingness to spend will increase developers' monetisation potential and options, and help to reduce their reliance on in-app ads, leading over time to an increase in app quality.'
It will also make the Android tablet opportunity more enticing for developers and increase the revenue potential of the Play store and ecosystem for Google, Shepherd noted: 'To take the Play ecosystem to the next level, Google needs more than just a large addressable base of devices. App developers need to see clear potential to build robust and sustainable business models around apps built for the platform, so increasing monetisation potential must be a priority.
'And for tablet apps in particular, Google should go further with changes to the Play store to ensure more rigorously managed, high-quality, optimised experiences are highlighted, to the benefit of consumers, and to reward those developers who invest the time and resources in building them with improved discoverability,' he concluded.